![]() It kind of make and doesn’t make sense this change to have effect. Sweet, that i can accept given the high ambient temps.Īgain it was ~15 minutes gameplay, tower + few tps back and forth. Next run i got more gradual rise in temps, resulting with maximum between 68-70 overall and 70-75 hotspot. The refresh rate drop-down is on the right. Even though expected for the monitor to operate dynamically and its showing that is in fact running diablo on 60hzĬonfig is at Nvidia control panel → Display → Change Resolution menu. So, i went into Nvidia control panel and decided to directly override the system-wide refresh rate from 144hz to 60hz. Same as other people - Diablo itself is crashing, not the whole PC, which honestly i prefer… Limited open world - tower was close to waypoints each time.īut if i keep on playing i would expect that the game will completely crash at some point (done that more than once until now), and i have a good reason to think its GPU thermal limits related… Its only a Tower run + tp back to town few times, selling, buying stuff. ![]() Fans were ramping up above 2k rpms, in order to keep up with the heavy hitting Diablo.ġ5 minutes gameplay → Temps at high 80, low 90 degrees Celsius for hotspot and high 70, almost 80 GPU overall. Nonetheless, even though i did a simple tower run (which is narrow and dark) my GPU went into stratosphere. So i start the game and i can see my monitor is showing 60hz, cool. Absolutely default graphical settings used in Diablo, nothing touched. I have capped the game at 60FPS in Nvidia control panel, enabled vsync in the panel, made sure there is no power setting limitation (Max performance is set), did reset the gpu clocks to default and ramped up the fans manually to run at 1,6k - 1,8k rpms. In my case, i have narrowed it down to the actual monitor refresh rate setting. I am also experiencing this issue and i am one of those for whom, seemingly non of the work-arounds mentioned helped.
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